Unit System
  • WELCOME
    • πŸ‘‹Hello
    • πŸ—ΊοΈRoadmap
    • ⛑️Support & Community
    • πŸŽ“Version - Changelog
  • Getting Started
    • πŸ”ŒImport Package
    • βš™οΈConfiguration
    • πŸ” Database
    • πŸͺŸManager Window
    • Creating a new Scene
      • Player Camera
      • Set up Player
      • Set up Player UI
      • Set up the Game World
    • Create Units
      • Resource (Crystal)
      • Research (Crystal age)
      • Resource node (Crystal Node)
      • Resource collector (Crystal)
      • Combat unit (Mage)
      • Production unit (Mage Tower)
      • Faction (Purple Cubes)
  • How it works
    • Overview
    • Modules
      • Resource
      • Production
      • Population
      • Garrison
      • Collection
  • Integration
    • Unit Selection
    • Unit Formation
    • Object Placement
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  1. Getting Started

Import Package

Step-by-step guide for importing the package into your project.

  • First step is to save and backup your project (hopefully you are using any kind of Version Control).

  • If there is already Unit System in your project then you should delete the old "Assets/TRavljen/UnitSystem" folder (in case any internal scripts of the package were removed or moved)

  • Download the Unit System asset with Package Manager. You can skip this step if you have the package downloaded already.

  • Once the download is complete, you can import the package.

  • If you are using HDRP or URP you should run conversion for materials. This will allow you to use provided standard materials in your project. Otherwise you will see the demo scene materials in pink.

Now you should already be able to run the demo scene provided with the package. In case you did not include Demo folder or for further customisation follow the next steps with database and then tutorials.

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Last updated 2 months ago

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