Unit System
  • WELCOME
    • πŸ‘‹Hello
    • πŸ—ΊοΈRoadmap
    • ⛑️Support & Community
    • πŸŽ“Version - Changelog
  • Getting Started
    • πŸ”ŒImport Package
    • βš™οΈConfiguration
    • πŸ” Database
    • πŸͺŸManager Window
    • Creating a new Scene
      • Player Camera
      • Set up Player
      • Set up Player UI
      • Set up the Game World
    • Create Units
      • Resource (Crystal)
      • Research (Crystal age)
      • Resource node (Crystal Node)
      • Resource collector (Crystal)
      • Combat unit (Mage)
      • Production unit (Mage Tower)
      • Faction (Purple Cubes)
  • How it works
    • Overview
    • Modules
      • Resource
      • Production
      • Population
      • Garrison
      • Collection
  • Integration
    • Unit Selection
    • Unit Formation
    • Object Placement
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  1. WELCOME

Hello

Hello! We're excited that you've chosen Unit System, and we warmly welcome you!

This guide is designed to help you fully grasp how to implement and tailor the Unit System components. We cover everything from the initial setup to the customisation options available.

Every level of selection offers abstraction, so you can decide on your own which part you want to customise for yourself, and leave the rest of the system intact!

Here’s what you’ll find in this document:

  • Tutorial: A step-by-step guide on integrating Unit System into your projects.

  • Best Practices: Using best practices for modular approach, allowing integration of in any project.

  • Community and Support: Details on how to contact us, provide feedback, and connect with fellow Unity developers.

Our commitment is to equip you with the finest tools and support necessary to realize your creative aspirations. Whether you're an experienced Unity developer or new to the platform, we encourage you to dive into this documentation, experiment with Unit System, and unlock your creative potential.

Thank you for selecting Unit System. We eagerly anticipate seeing the amazing games you will create with our system.

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Last updated 1 month ago

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