Unit System
  • WELCOME
    • πŸ‘‹Hello
    • πŸ—ΊοΈRoadmap
    • ⛑️Support & Community
    • πŸŽ“Version - Changelog
  • Getting Started
    • πŸ”ŒImport Package
    • βš™οΈConfiguration
    • πŸ” Database
    • πŸͺŸManager Window
    • Creating a new Scene
      • Player Camera
      • Set up Player
      • Set up Player UI
      • Set up the Game World
    • Create Units
      • Resource (Crystal)
      • Research (Crystal age)
      • Resource node (Crystal Node)
      • Resource collector (Crystal)
      • Combat unit (Mage)
      • Production unit (Mage Tower)
      • Faction (Purple Cubes)
  • How it works
    • Overview
    • Modules
      • Resource
      • Production
      • Population
      • Garrison
      • Collection
  • Integration
    • Unit Selection
    • Unit Formation
    • Object Placement
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  • Overview
  • Steps
  1. Getting Started

Creating a new Scene

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Last updated 6 days ago

Overview

These pages will take your through the steps to make a Scene playable with the Unit System demonstration scripts.

You can use Scene Setup window in Editor to speed up this flow. This window can be found under Unity menu β†’ Tools/TRavljen/Scene Wizard. After the Scene Setup window, you can jump right to Set up the Game World.

Steps

Generally in a game you need few things:

  • Camera - Controls player's perspective of the scene

    • Player Camera

  • Player & Interactions - Controls player's state and his interactions

    • Set up Player

  • User Interface (UI) - Provides player visual elements for interaction and information display

    • Set up Player UI

  • Scene objects - Environment like resources, random enemy camps, etc.

    • Set up the Game World

Menu Options
Scene Wizard