Tooltip System
  • WELCOME
    • πŸ‘‹Hello
  • πŸ—ΊοΈRoadmap
  • ⛑️Support & Community
  • πŸŽ“Changelog
  • GETTING STARTED
    • πŸ”ŒImport package
    • πŸ““Scene Setup
    • πŸ“šCreating Tooltip UI
    • πŸ“˜Add tooltip content
  • HOW IT WORKS
    • 🧠Tooltip System
    • πŸ”·Tooltip Information
    • πŸ”·Tooltip Display Triggers
    • πŸ”·Tooltip Visuals (UI Prefabs)
    • πŸ”ΆTooltip Positioning
    • πŸ”ΆTooltip Timing and Visibility
    • ♦️Tooltip Animation Controller
    • ♦️Tooltip Layout System
    • 🧩Extensions
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On this page
  • Upcoming features
  • How to Get Involved

Roadmap

Take a look at the next steps planned the tooltip system asset

We are dedicated to relentless innovation and the ongoing enhancement of our products, and this page is your resource for the latest updates on forthcoming features and improvements.

Upcoming features

  • Support for showing only once. Currently this is possible by disable the tooltip object once its used.

  • Touch & Controller support

  • Fade in-out when overflowing screen in world space (currently screen space overflow support only)

  • Integration with tween animations & add variaty of animation sequences

  • Tutorial Flow manager

  • Automatic hide after X duration

How to Get Involved

We deeply value your contributions! Here’s how you can help shape the future of Flexible Tooltip System:

  • Submit Feature Requests: If you have an idea for a new feature or an enhancement, we encourage you to share it on our Discord.

  • Report Bugs: Encounter a glitch or unexpected behaviour? Please report it in our Discord to help us improve.

  • Engage in Discussions: Join the conversation, share your insights, and provide feedback on current developments. Your input is crucial in refining our roadmap.

Thank you for being an integral part of our community. Your active participation is vital as we continue to develop Flexible Tooltip System. We are excited to see your contributions and to evolve together!

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Last updated 4 days ago

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