πAdd tooltip content
This page explains how to provide the content of the tooltip, either via Inspector or runtime scripting.
Option 1: Editor-Assigned Tooltip
Option 2: Runtime-Assigned Tooltip
// Using basic text information
var textInfo = new TextTooltipInformation();
textInfo.Text = "Dynamic tooltip generated in code";
tooltipTarget.Information = textInfo;// Using flexible information
var flexibleInfo = new FlexibleTooltipInformation();
flexibleInfo.AddValue(new SpriteDataValue()
{
Identifier = "icon_1",
Sprite = spriteReference
});
flexibleInfo.AddValue(new TextDataValue()
{
Identifier = "text_1",
Text = "Text content"
});
tooltipTarget.Information = flexibleInfo;Option 3: Show Tooltips Manually
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