πChangelog
Here you can follow the changes that came with each version update.
1.2.0
Adds official Unity 6.0 support
Adds support for Screen Space - Camera canvas rendering type
Adds assembly which enables moving folders without serialization issues
1.1.0
New features
Adds support for multiple tooltips shown at the same time
Adds support for nesting tooltips within tooltip
Adds option to prevent tooltip dismissal when cursor is hovering it
Performance improvements for World Space canvas tooltips
1.0.1
Minor fixes and improvements
1.0.0
First release of the Tooltip System.
β¨ Features
β Flexible tooltip rendering for both UI and World Space.
β Built-in support for:
Text-based tooltips
Sprite and data-driven value display
Multiple tooltip behaviors (delay, follow cursor, static, etc.)
β Supports Screen Space, World Space, and custom layout logic.
β Modular architecture with base classes for:
Tooltip data (
ATooltipInformation)Tooltip UI (
ATooltipUI)Layout/placement strategies
Animation control
β Editor customization and inspector tooling (tabbed UI, tooltip detector config).
β Optional tooltip object detection via raycasting or component-driven logic.
β Works with pooled objects and prefab instantiation.
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