🎓Changelog

Here you can follow the changes that came with each version update.

1.1.0

New features

  • Adds support for multiple tooltips shown at the same time

  • Adds support for nesting tooltips within tooltip

  • Adds option to prevent tooltip dismissal when cursor is hovering it

  • Performance improvements for World Space canvas tooltips

1.0.1

Minor fixes and improvements

1.0.0

First release of the Tooltip System.

✨ Features

  • ✅ Flexible tooltip rendering for both UI and World Space.

  • ✅ Built-in support for:

    • Text-based tooltips

    • Sprite and data-driven value display

    • Multiple tooltip behaviors (delay, follow cursor, static, etc.)

  • ✅ Supports Screen Space, World Space, and custom layout logic.

  • ✅ Modular architecture with base classes for:

    • Tooltip data (ATooltipInformation)

    • Tooltip UI (ATooltipUI)

    • Layout/placement strategies

    • Animation control

  • ✅ Editor customization and inspector tooling (tabbed UI, tooltip detector config).

  • ✅ Optional tooltip object detection via raycasting or component-driven logic.

  • ✅ Works with pooled objects and prefab instantiation.

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