Tooltip System
  • WELCOME
    • πŸ‘‹Hello
  • πŸ—ΊοΈRoadmap
  • ⛑️Support & Community
  • πŸŽ“Changelog
  • GETTING STARTED
    • πŸ”ŒImport package
    • πŸ““Scene Setup
    • πŸ“šCreating Tooltip UI
    • πŸ“˜Add tooltip content
  • HOW IT WORKS
    • 🧠Tooltip System
    • πŸ”·Tooltip Information
    • πŸ”·Tooltip Display Triggers
    • πŸ”·Tooltip Visuals (UI Prefabs)
    • πŸ”ΆTooltip Positioning
    • πŸ”ΆTooltip Timing and Visibility
    • ♦️Tooltip Animation Controller
    • ♦️Tooltip Layout System
    • 🧩Extensions
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  1. WELCOME

Hello

Hello! We're excited that you've chosen Flexible Tooltip System, and we warmly welcome you!

This guide is designed to help you fully grasp how to implement and tailor the asset components. We cover everything from the initial setup to the customisation options available.

Every level of tooltip system offers abstraction, so you can decide on your own which part you want to customise for yourself, and leave the rest of the system intact!

Here’s what you’ll find in this document:

  • Tutorial: A step-by-step guide on integrating Flexible Tooltip System into your projects.

  • Best Practices: Advice for choosing optimal configurations that enhance the efficiency of your project.

  • Community and Support: Details on how to contact us, provide feedback, and connect with fellow Unity developers.

Our commitment is to equip you with the finest tools and support necessary to realize your creative aspirations. Whether you're an experienced Unity developer or new to the platform, we encourage you to dive into this documentation, experiment with the asset, and unlock your creative potential.

Thank you for selecting Flexible Tooltip System. We eagerly anticipate seeing the amazing games you will create with our system.

Cheers, TRavljen

NextRoadmap

Last updated 3 days ago

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