Tooltip System
  • WELCOME
    • πŸ‘‹Hello
  • πŸ—ΊοΈRoadmap
  • ⛑️Support & Community
  • πŸŽ“Changelog
  • GETTING STARTED
    • πŸ”ŒImport package
    • πŸ““Scene Setup
    • πŸ“šCreating Tooltip UI
    • πŸ“˜Add tooltip content
  • HOW IT WORKS
    • 🧠Tooltip System
    • πŸ”·Tooltip Information
    • πŸ”·Tooltip Display Triggers
    • πŸ”·Tooltip Visuals (UI Prefabs)
    • πŸ”ΆTooltip Positioning
    • πŸ”ΆTooltip Timing and Visibility
    • ♦️Tooltip Animation Controller
    • ♦️Tooltip Layout System
    • 🧩Extensions
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  1. HOW IT WORKS

Tooltip Positioning

Tooltips are positioned based on the canvas type and display mode:

  • πŸ–±οΈ Follow the mouse or controller cursor

  • πŸ“ Stick to a fixed screen/world position

  • βœ‹ Wait for cursor to stop moving (stationary mode)

Tooltips will automatically:

  • Clamp to the screen edge

  • Flip alignment if they would overflow

  • Respect padding, offset, and alignment settings

You can adjust these in the TooltipManager component or on individual tooltip objects.

PreviousTooltip Visuals (UI Prefabs)NextTooltip Timing and Visibility

Last updated 4 days ago

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