πŸ—ΊοΈRoadmap

Take a look at the next steps planned for Unit Selection asset

We are dedicated to relentless innovation and the ongoing enhancement of our products, and this page is your resource for the latest updates on forthcoming features and improvements.

Upcoming features

  • Cube 3D Rotation Support: Enables dynamic rotation of 3D cubes within the environment, this allows camera rotation while keeping selection cube in relative rotation to the camera.

  • Touch Screen (Mobile) Support: Enhances interaction by integrating touch capabilities.

  • Rectangle 2D Frustum Detection with Collision: This will implement frustum detection for 2D rectangles, improving accuracy by considering rotation (current AABB tests do not account for rotation).

  • Rectangle 2D Tiled Sprite (UI Element): Allows for the creation of tiled sprite patterns in UI designs.

  • Visual indicators with GPU instancing: Increases maximal amount of units allowed for selection by increasing performance on visuals.

  • More Visual Options: Additional textures variations for selection indicators.

  • UI Elements: Enhanced UI components such as text displays and health bars.

How to Get Involved

We deeply value your contributions! Here’s how you can help shape the future of RTS Unit Selection:

  • Submit Feature Requests: If you have an idea for a new feature or an enhancement, we encourage you to share it on our Discord.

  • Report Bugs: Encounter a glitch or unexpected behaviour? Please report it in our Discord to help us improve.

  • Engage in Discussions: Join the conversation, share your insights, and provide feedback on current developments. Your input is crucial in refining our roadmap.

Thank you for being an integral part of our community. Your active participation is vital as we continue to develop RTS Unit Selection. We are excited to see your contributions and to evolve together!

Last updated