π’Quick Access Selector
Learn more about quick selection
Last updated
Learn more about quick selection
Last updated
QuickAccessUnitSelector is completely optional and may be disabled or removed completely.
Provides additional functionality for player to save his existing selection under the defined actions and load them at free will. It achieves this by modifying selection from ActiveSelections component.
It's events are driven by IInputControl
the same input component as the UnitSelector.
SaveSelection
Manually save units for specific actions.
TryGetSavedSelection
Manually retrieve units for specific action.
RemoveSavedSelection
Manually remove units for specific action.
When application is running you can see in Editor the objects saved under specific action.