π οΈAdd selection to scene
Step-by-step guide to add selection system to your scene
Here you can follow few short steps to add selection to your scene. You can choose from predefined selection areas or implemented your own.
In case your camera is spawned later or loaded with a different scene, you can always use set it up later once you have the reference to it. Like this:
// Set camera in code at any time
FindObjectOfType<UnitSelector>().SetCamera(Camera.main);
Ok, You are now done with scene set up.
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