> For the complete documentation index, see [llms.txt](https://travljen.gitbook.io/unit-formation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://travljen.gitbook.io/unit-formation/integrations/a-pathfinding-project/position-units-in-editor.md).

# Position units in Editor

Integration for use in Scene Editor

After [initial set up](/unit-formation/getting-started/position-units-in-editor.md) for the use in Editor, you must attach the <mark style="color:blue;">**ASPEditorGroundPositioner**</mark> component next to the <mark style="color:blue;">**EditorFormationPlacement**</mark>. This will essentially do the same as the real-time placement component <mark style="color:blue;">**ASPGroundPositioner**</mark>, make sure that the **A\* Pathfinding NavMesh** will be used when looking for unit's valid ground placements.

<figure><img src="https://373113018-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FO5oY9g3h48cclwOChrGD%2Fuploads%2FPUej81ttk1WfbPKCkfpU%2Fimage.png?alt=media&amp;token=8435bf00-d696-4790-b3fb-6ded16e76060" alt=""><figcaption><p>ASP Editor Ground Positioner for Editor Formation Placement</p></figcaption></figure>

Great! Now you can utilise the **A\* Pathfinding** with formations in the Editor.
