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Unit Formation
  • WELCOME
    • πŸ‘‹Hello
    • πŸ—ΊοΈRoadmap
    • ⛑️Support & Community
    • πŸŽ“Changelog
  • GETTING STARTED
    • πŸ”ŒImport package
    • βš’οΈAdd unit placement to scene
    • 🚢Add unit movement
    • πŸ“½οΈPosition units in Editor
  • HOW IT WORKS
    • πŸ‘‡Formation Placement
    • πŸ¦₯Unit Formation
    • πŸ“ΊPlacement Visuals
    • πŸ–±οΈInput
    • 🎽Formations
  • Integrations
    • 〽️A* Pathfinding Project
      • πŸ”ŒImport package
      • βš’οΈAdd unit placement to scene
      • 🚢Add unit movement
      • πŸ“½οΈPosition units in Editor
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Import package

Instructions for extracting integration package

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Last updated 11 months ago

You can use for your project's pathfinding system. To do that you must first add the A* Pathfinding to your project, if you have not done this yet. Without adding the 3rd party pathfinding solution first, extracting the package in the next step would cause errors for Unity and it's C# compiler.

At this point, you should already have the Unit Formation package () imported in the project. To import the integration for A* Pathfinding, locate the AStar Pathfinding Project Integration file which can be found in folder Assets/TRavljen/Unit Formation/Integrations and simply double click the file.

With this done, you can follow the next steps to complete the integration in your project.

〽️
πŸ”Œ
A* Pathfinding Project
steps for package
Extracting integration package