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Unit Formation
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    • πŸ‘‹Hello
    • πŸ—ΊοΈRoadmap
    • ⛑️Support & Community
    • πŸŽ“Changelog
  • GETTING STARTED
    • πŸ”ŒImport package
    • βš’οΈAdd unit placement to scene
    • 🚢Add unit movement
    • πŸ“½οΈPosition units in Editor
  • HOW IT WORKS
    • πŸ‘‡Formation Placement
    • πŸ¦₯Unit Formation
    • πŸ“ΊPlacement Visuals
    • πŸ–±οΈInput
    • 🎽Formations
  • Integrations
    • 〽️A* Pathfinding Project
      • πŸ”ŒImport package
      • βš’οΈAdd unit placement to scene
      • 🚢Add unit movement
      • πŸ“½οΈPosition units in Editor
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  1. Integrations
  2. A* Pathfinding Project

Add unit placement to scene

PreviousImport packageNextAdd unit movement

Last updated 11 months ago

After initial , for integration in scene placement add ASPGroundPositioner component to your game object with UnitFormation component, all of them if you use multiple instances.

This will make sure that the A* Pathfinding NavMesh will be used when looking for unit's valid ground placements.

Now that you have set up the placement integration, it's time to move to the unit's part.

〽️
βš’οΈ
set up steps
ASP Ground Positioner for Unit Formation