Add unit placement to scene
Last updated
Last updated
After initial set up steps, for integration in scene placement add ASPGroundPositioner component to your game object with UnitFormation component, all of them if you use multiple instances.
This will make sure that the A* Pathfinding NavMesh will be used when looking for unit's valid ground placements.
Now that you have set up the placement integration, it's time to move to the unit's part.