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Unit Formation
  • WELCOME
    • πŸ‘‹Hello
    • πŸ—ΊοΈRoadmap
    • ⛑️Support & Community
    • πŸŽ“Changelog
  • GETTING STARTED
    • πŸ”ŒImport package
    • βš’οΈAdd unit placement to scene
    • 🚢Add unit movement
    • πŸ“½οΈPosition units in Editor
  • HOW IT WORKS
    • πŸ‘‡Formation Placement
    • πŸ¦₯Unit Formation
    • πŸ“ΊPlacement Visuals
    • πŸ–±οΈInput
    • 🎽Formations
  • Integrations
    • 〽️A* Pathfinding Project
      • πŸ”ŒImport package
      • βš’οΈAdd unit placement to scene
      • 🚢Add unit movement
      • πŸ“½οΈPosition units in Editor
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  1. GETTING STARTED

Position units in Editor

Few short steps to help you position units in formation using Unity's Editor!

PreviousAdd unit movementNextFormation Placement

Last updated 11 months ago

You can position any units in your scene right from the Editor with these simple steps!

Add EditorFormationPlacement component to your scene, either manually or use "TRavljen/Add Editor Formation Placement" menu option.

Now use the placement component to set up desired configurations and most importantly make sure to add the units you want to control.

Once units are connected, simply move the editor game object and rotate it to find the best place for it. You can either have a gizmos preview of the formation, or keep Gizmos disabled to have realtime formation updates for your controlled units.

After set up you can move your units in scene, save it and they will remain there when you return.

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Menu Option
Helper section for controlled units
Editor placement with Gizmo preview